Monday, March 4, 2013

Week 7
Top ten technology tools I can't live without.
1.Test generator
2.rubric star
3.work sheet generator
4. wikispace
5. animoto
6. fun brain
7. prezi
8.quizlet
9.globster
10. Diigo

I have used all of these technology tools and they really bring projects to life.
week 6
Mobile apps
1.NASA app HD- iPad,This app features images from NASA ,mission information and launch information

2.Drawing Pad- Android ,full featured mobile art studio. Drawing pads offers an incredible amount of fun and creativity as a standalone app,but includes in-app coloring books. They can use actual size crayons,markers,paintbrushes. It can be saved and reloaded.

3.World book- iPad, social studies this is an interactive multimedia calendar that dispays historical events for the current day. Students can listen to national anthems, speeches and music.

4. Turn Taker, Special Education- android uses visual and or audio cues to facilitate turn taking and sharing in children diagnosed with an Autism spectrun disorder.

Sunday, March 3, 2013

(week5)
It is inportant to be a good digital citizen because it helps people remain safe while surfing the internet. If they know the rules and laws. It is very easy to enter into a site or use something that shouldn'tbe used if you are not careful.
week 4
I have used three kinds of material generators
1.Test generators
2.worksheet generators
3.certificate generators

I have used test generators to build test  for my students. It is very simple to use and saves time. I can choose ant type of test format, such as T-F, mulitple choice or matching. It only takes a few minutes to generate.
Worksheet generator can create a worksheet for any subject area or skill that is taught. All I do is put in the specifics and hit create and print it off. It is an awesome tool to use.
I have also used certificate generator to make certificates for my students. There are a ton of templates for any occasion . I just put in my information and print the certificate.
Software can be used to support many types of teaching functions such as drill-and-practice, tutorials, simulations, instructional games or problem-solving programs.(week3)
1.Drill  and Practice, brain pop: http://www.brainpopesl.com/level1/unit4/lesson1/warmup
    allows leraners to worl problems or answer questions and get feedback.
2.Tutorial, ETCAI: http://etcai.com/index
    Acts as a human tutor by providing all the information and instructional activites a learner needs to
    master a topic.
3.Simulation, Digitak Frog: http://digitalfrog.com
   Models real or imaginary sysems to show haow those systems or similiar ones work.
4. Instructional Games, iCivics: http://icivics.org
    Increases motivation by adding game rules to drills or simulations.
5. Problem Solving, Memory Challenge: http://www.criticalthinking.org
    Teaches the steps involved in solving problems.
    Helps learners acquire problem -solving skills by giving them opportunities to solve problems.

Saturday, March 2, 2013

(week2)
I think that students should play games at school because a lot of the educational games now go right along with instruction and common core. I used games in centers for reinforcement after teaching a new skill. My students don't realize they are learning because they are having so much fun. I have a game that is interactive saved on the computer for each lesson that is taught. It also let's me know how well they understand the new concept that has been taught. They help connect real life to what they are doing at school. My boys love the math racecar game so much that they don't realize its helping them learn how to do addition and subtraction facts.
I aplogize for my late post ,but I just figures out how to do all of this  without getting confused. My Name is Mary and I am a second grade teacher. I enjoy working with children and watching them learn.(WEEK 1)